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uxd-playbook

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UX Designer Playbook

UXDs own the human experience — research, synthesize, and design solutions that work for real people. Your deliverables are what most clients actually see and react to, which makes your work both the most visible and the most misunderstood on any engagement. This is your RBA Skills toolkit.

Estimating — scope the design work

Reach for Why
estimate-sow-builder → build-estimate UXD hours and wireframe breakdowns.

Envision — research and concepts

Reach for Why
envision-toolkit → stakeholder-interview-guide Discovery interviews.
discovery-synthesizer (discovery-interview-synthesis, persona-draft, stakeholder-map) Synthesize research into insights and personas.
envision-toolkit → envision-findings-deck Present research and concepts (lead with insights).

Create — design into buildable work

Reach for Why
user-story-writer skill Translate UX intent into stories the team can build.
design-system-manager (design-token-audit, component-doc-writer, design-system-usage-guidelines) Keep components and tokens consistent and documented.
rba-design-system resource RBA tokens, palette, and accessible color guidance.
case-study-writer → case-study-draft Document your work for marketing while it's fresh.

UXD Tips

  • Your estimate benchmark: hi-fi wireframes for complex portal screens = 7–9 hrs/screen; standard pages = 5–8 hrs. Build in revision rounds explicitly.
  • The Envision deck is your research presentation, not a design show. Lead with insights, not solutions.
  • Write your own case study content. You know the engagement better than marketing does — give them the raw material.
Technical details
Source
Standalone resource
Author
Kassie Gibbons
Maturity
experimental
Security review
No security review
File
resources/uxd-playbook.md

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